Hello there!
I am Sebastien Butor, a french Gameplay Programmer, currently working at Evil Empire, in Bordeaux, France.
There, since 2021, I’ve been working on an unannounced project. More info will come about that later!
I also had the occasion to work on a few Dead Cell’s DLC and Updates!
I am mainly interested in Gameplay Programming, with a soft spot for Technical Direction and Organization.
I love working on Systems and Tools to ease everyone’s work on the project!
I’m mostly used to Unity (in C#), but I’m a fast learner and can adapt to various development environments!
(ex : Haxe/Heaps for Dead Cells, XAML for Tennis Manager 2021, Unreal for student projects…)
I also released a few Student Games on Steam (including Live Adventure, winner of GDC IGF 2022).
Here are some links if you want to go deeper!
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My Internships: including 4 month of work on Tennis Manager 2021.
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Work & Code Sample: to discover some behind the scene!
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Personal and Student Games: Jams, Mobile Games and Misc Student Games.
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My Profile: to know more about me, my work philosophy, and some personal interests outside of Video Games!


Explore the depth of a mystic cave...
Lights and sounds will guide your path
GLOBAL GAME JAM 2025 ("Bubble")
Pop bubbles to free cute animals!
Discover animals synergies to pop MORE bubbles and get the highest score!
LUDUM DARE 56 ("Tiny Creatures")
Awaken the forest and its inhabitants with music
Gather Oompets to build your orchestral haven!