Welcome to the Work & Sample Code Section !
This is where I gather the parts of my work that I consider the most relevant and interesting. Since I only work on Game Projects, all of the code you’ll find here will be a part of one of the projects I presented in the other sections.
This is where I gather and describe the parts of my work that I consider the most relevant and interesting. Since I only worked on Game Projects, all of the code you’ll find here will be a part of one of the projects I presented in the other sections. More than giving access to my work, I also try to analyze what I did, my work process, in order to describe the learnings and takeaways I got from working on those projects.
While giving access through my Git to all source code of my Unity projects, this section focuses on special parts of code that would be the most interesting for you to analyze. Regarding Unreal Engine projects, I will present blueprint samples of methods or systems that I find the most relevent.
Gameplay, Systems as well as Tools will be presented in this section, with extra information about the extents of those code samples.
More coming soon...